Activate Method

Activate a Window

Syntax:

 <WindowName>.Activate
 ACTIVATE WINDOW <WindowName1> ... [,<WindowNameN> ]

When you specify multiple windows, the maximun initially visible modal window count is 1. If you specify more than one modal windows you must use NOSHOW style to activate as not initially visible.


Append Method

Add a record to a data-bound Grid control.

Syntax:

<WindowName>.<ControlName>.Append


AddColumn Method

Add a New Column To a Grid Control

Syntax:

 <ParentWindowName>.<ControlName>. AddColumn ( [ nColIndex ] , [ cCaption ] , [ nWidth ] , [ nJustify ] )

When this command \/ method is used all items in grid (if any) will be lost.


AddControl Method

Adds a control to a Tab control page

Syntax:

 <WindowName>.<ControlName>.AddControl ( ControlName , nPagenumber , nRow , nCol )

AddItem Method

Adds a New Item To a ListBox, COmboBox Or Grid

Syntax:

<ParentWindowName>.<ControlName>.AddItem (<cItem> | <acItem> )

<Item> type must be character for lists and combos, and array for grids (in this case, the array lenght, must be equal to column count)


AddPage Method

Adds a new page to a Tab control

Syntax:

<WindowName>.<ControlName>.AddPage ( nPageNumber , cCaption [ , cImageName ] )

Capture Method

Capture a Window As a Bitmap File And Save It

Syntax:

 <WindowName>.Capture [ ( cFileName , nRow , nCol , nWidth , nHeight ) ]

Center Method

Center a Window

Syntax:

<WindowName>.CENTER
CENTER WINDOW <FormName> DESKTOP
CENTER WINDOW <FormName> IN <FormName2>

ClearBuffer Method

Empty the record buffer in a Grid control undoing all non-saved changes since the last call to 'Save' method.

Syntax:

Buffered <lValue>

Close Method

Closes a File In An AnimateBox Or a Player Control

Syntax:

 <ParentWindowName>.<ControlName>.Close

Delete Method

Marks for deletion selected record in a data-bound Grid control.

Syntax:

<WindowName>.<ControlName>.Delete


DeleteColumn Method

Deletes a Column From a Grid Control

Syntax:

 <ParentWindowName>.<ControlName>. DeleteColumn ( <nColIndex>)

When this command \/ method is used all items in grid (if any) will be lost.


DeleteItem Method

Deletes An Item From a ListBox, ComboBox Or Grid

Syntax:

 <ParentWindowName>.<ControlName>. DeleteItem ( <nItemNumber>)

DeletePage Method

Deletes a page from a Tab control

Syntax:

<WindowName>.<Controlname>.DeletePage ( nPageNumber )

Eject Method

Ejects The Medium For a Player Control

Syntax:

<WindowName>.<ControlName>.Eject

Hide Method

Hide a GUI Object

Syntax:

 <WindowName>.<ControlName>.Hide
 <WindowName>.Hide

Maximize Method

Maximize a Window

Syntax:

 <WindowName>.Maximize

Minimize Method

Minimize a Window

Syntax:

 <WindowName>.Minimize

Open Method

Opens a File On An AnimateBox Or Player Control

Syntax:

<WindowName>.<ControlName>.Open(cFileName)

Pause Method

Pauses Execution On a Player Control

Syntax:

<WindowName>.<ControlName>.Pause

Play Method

Start Playing on AnimateBox And Player Control*

Syntax:

<WindowName>.<ControlName>.Play

PlayReverse Method

Start Reverse Playing Content in a Player Control

Syntax:

<WindowName>.<ControlName>.PlayReverse

Print Method

Print The Content Of a Window

Syntax:

 <WindowName>.Print [ ( lPreview , ldialog , nRow , nCol , nWidth , nHeight ) ]

Recall Method

Recalls a current selected record in a data-bound Grid control.

Syntax:

<WindowName>.<ControlName>.Recall

Refresh Method

Refresh Content For a Data-Bound Control

Syntax:

<WindowName>.<ControlName>.Refresh

Data-bound Grid supports an optional logical parameter. When set to .t., the selected logical records is preserved.


Release Method

Release GUI Objects From Memory

Syntax:

<WindowName>.Release
<WindowName>.<ControlName>.Release

If ALL \/ MAIN clause is used (or main window is specified) all active windows are released and the program is terminated.


Resume Method

Resumes Playing In a Player Control

Syntax:

<WindowName>.<ControlName>.Resume

Restore Method

Restore a Window

Syntax:

 <WindowName>.Restore

Save Method

Saves The Content Of a Data-Bound Control

Syntax:

<WindowName>.<ControlName>.Save

Seek Method

Change Playing Position In An AnimateBox Control

Syntax:

<WindowName>.<ControlName>.Seek

SetFocus Method

Gives The Focus a Control Or a Window

Syntax:

 <ParentWindowName>.<ControlName>. SetFocus
 <WindowName>.SetFocus

Show Method

Show a GUI Object

Syntax:

<WindowName>. [<ControlName>].Show

Stop Method

Stop Execution On AnimateBox And Player Controls

Syntax:

<WindowName>.<ControlName>.Stop

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