Name Property
Retrieves the name of a GUI object
Syntax:
<Windowname> [. <ControlName>] . Name --> cObjectName
This property is read-only after control definiton.
NotifyIcon Property
Specifies a notification icon to be shown in the system tray
Syntax:
NotifyIcon <cValue>
NotifyToolTip Property
Specifies a tooltip text to be shown in the system tray
Syntax:
NotifyToolTip <cValue>
NodeImages Property
Specifies Node Images For a Tree Control
Syntax:
NodeImages <acImages>
A character array (one or two elements) containing image filenames or resourcenames for tree nodes when unselected (first array item) and selected (optional second array item).
Sample:
DEFINE TREE Tree_1 AT 10,10 WIDTH 200 HEIGHT 400 VALUE 3;
NODEIMAGES { "doc_fl.bmp" };
ITEMIMAGES { "cl_fl.bmp", "op_fl.bmp" };
NOROOTBUTTON
NODE 'Root' IMAGES {'world'}
TREEITEM 'Item 1.1'
TREEITEM 'Item 1.2'
TREEITEM 'Item 1.3'
NODE 'Docs'
TREEITEM 'Docs 1' IMAGES {'varios'}
END NODE
NODE 'Notes' IMAGES {'varios'}
TREEITEM 'Notes 1'
TREEITEM 'Notes 2'
TREEITEM 'Notes 3'
TREEITEM 'Notes 4'
TREEITEM 'Notes 5'
END NODE
NODE 'Books' IMAGES {'book'}
TREEITEM 'Book 1' IMAGES {'doc'}
TREEITEM 'Book 2' IMAGES {'doc'}
NODE 'Book 3'IMAGES {'book'}
TREEITEM 'Book 3.1'
TREEITEM 'Book 3.2'
END NODE
END NODE
END NODE
END TREE
Numeric Property
Specifies whether a TextBox will be used for entering numeric data
Syntax:
Numeric <lValue>