Name Property

Retrieves the name of a GUI object

Syntax:

<Windowname> [. <ControlName>] . Name --> cObjectName

This property is read-only after control definiton.


NotifyIcon Property

Specifies a notification icon to be shown in the system tray

Syntax:

NotifyIcon <cValue>


NotifyToolTip Property

Specifies a tooltip text to be shown in the system tray

Syntax:

NotifyToolTip <cValue>


NodeImages Property

Specifies Node Images For a Tree Control

Syntax:

NodeImages <acImages>

A character array (one or two elements) containing image filenames or resourcenames for tree nodes when unselected (first array item) and selected (optional second array item).

Sample:

DEFINE TREE Tree_1 AT 10,10 WIDTH 200 HEIGHT 400 VALUE 3;
    NODEIMAGES { "doc_fl.bmp" };
    ITEMIMAGES { "cl_fl.bmp", "op_fl.bmp" };
    NOROOTBUTTON
       NODE 'Root' IMAGES {'world'}
          TREEITEM 'Item 1.1'
          TREEITEM 'Item 1.2'
          TREEITEM 'Item 1.3'
          NODE 'Docs'
             TREEITEM 'Docs 1' IMAGES {'varios'}
          END NODE
       NODE 'Notes' IMAGES {'varios'}
          TREEITEM 'Notes 1'
          TREEITEM 'Notes 2'
          TREEITEM 'Notes 3'
          TREEITEM 'Notes 4'
          TREEITEM 'Notes 5'
       END NODE
       NODE 'Books' IMAGES {'book'}
          TREEITEM 'Book 1' IMAGES {'doc'}
          TREEITEM 'Book 2' IMAGES {'doc'}
          NODE 'Book 3'IMAGES {'book'}
             TREEITEM 'Book 3.1'
             TREEITEM 'Book 3.2'
          END NODE
      END NODE
   END NODE
END TREE

Numeric Property

Specifies whether a TextBox will be used for entering numeric data

Syntax:

Numeric <lValue>


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